Shrew Flag Bearer
Primary Attacks: None
Alternate Attacks: None
Abilities: See in the Dark, Double Jump, grants Health Buff Enchantment to nearby allies
Shrew Flag Bearer’s can’t attack. This makes them seem like a poor choice to bring on a quest. However, at a cost of one Earth Gem, they are among the easiest allies to bring to the field. And at that cost and the abilities to Double Jump and See in the Dark, they make excellent scouts. Send them ahead to see danger, collect resources, and open new paths. And they still have their roll in combat. As flag bearers they buff near by allies with the Health Buff enchantment. That small boost in Health can make a big difference in a large battle.
I’m not scared. I’m not scared. I’m not scared.
-Ozi, Shrew Flag Bearer, Badge of Distinction – Battle of Tahan