Abilities: Lowers the Health, Damage, and Armor of the target.
Similar to Shrink, Curse lowers Health and Damage. However, there is one key difference to Curse. It also lowers the targets Armor. So if you are truly looking to cripple a foe, send a Curse their way. Plus you can curse those nasty Doors and Stones to find new paths!
Abilities: Creates portals which characters can warp between.
You’ve seen portals before; some for enemies, some for Wardens, and some to a call allies. Now you can build your own! They are cheap, which is good, you’re going to need two to start using them. But they are also super flexible. Go around doors or skip over great heights and distances; space has little hold over you now.
Abilities: Target creature gains the Wall Climb ability.
Jealous of spiders? No need, now you too can handily climb any surface! With Sticky Paws any character can gain the ability to climb walls. This reduces the need to build structures and opens up even more possibilities to saving the Realms!
Vertical Spike Ball
Abilities: Create a moving ball of spikes.
Brutal and effective, moving spikes never go out of fashion. Placed at the right location they can be devastating to any enemies you may face.